
Made the “Liberate Country” CB work for Italy AI. Added Kunduz-Badakhshan to the great game CB. Steel was moved to luxury only for poor pops, reworked proportion of a few goods. Reworked pop everyday needs of middle and poor. Removed Machine Tools as luxury needs for all pops. Stopped a problem in have_core_in making all countries end up with a make puppet CB on Croatia once it gets independent. It used to add and remove cores at the same time, causing a crash. Fixed the “Form Uzbekistan as Khiva” decision.

Crime fighting can stop the Hamburg Fire from happening now. Basic factories, Cheap and Common factories require less steel to be built. Added a decision to expand RGO size in Ruanda-Burundi and normalize the life rating of the provinces. Fixed two states potentially being named “Mandalay”. Over 60 newspapers, both historic and otherwise, periodically present you with the latest news reports of war, major events, royal gossip and other matters of interest.HPM é um mod para o Victoria 2: Heart of Darkness 3.0.4 focado principalmente em melhorar a historicidade do jogo, sem alterar em demasia suas mecânicas, mas ainda assim com mudanças consideráveis.Īlguns destaques do mod incluem (muitos) novos países, rebalanceamento da população de escravos no período, alterações na produção e consumo de goods, melhoria no modo como a AI lida com “under” e “over” produção, principalmente dando maior importância às indústrias que produzem e utilizam Aço, melhoria nas qualidade das imagens de bandeiras e eventos, adição de “Border Policies”, “revamp” completo do sistema de Literacy, etc…Ĭhangelog das 3 últimas versões: As one of the lesser powers, use your influence to stir up local flash points so you can use fleet footed diplomacy to get the Great Powers to right the wrongs that have been committed against your nation!įollow the global events with the new newspaper system: Attain a greater sense of immersion by receiving local and global reports on world events. Prepare for International Crises: Around the world international crises continually call on the Great Powers to mediate and compromise, with war always being the last resort. Powerful new battleships also join the other classes of ships to bridge the gap to Dreadnoughts. A new system of gun ranges brings more depth and strategy to warfare on the high seas. They will have to be decided by diplomatic negotiations or risk costly wars.īattle your enemies in the new naval combat system: Together with the new colonization system, your navies are more important than ever. Colonial conflicts can spiral out of control and become international crises.

Experience a brand new colonization system: Use your navy to expand your empire, compete against other colonial powers and struggle to maintain your overseas control.
